11-25-2013, 05:47 PM
Actually, I was going to post another attempt of my pipe with parallel dithering before you said that, DragonDePlatino. Like you said, though, I think it would be for the best that I don't bother with it. I tend to use more than two or three colors for a bulk of my sprites and I think someone mentioned not to use any kind of dithering earlier in the topic anyway.
As for AA2, while I can agree that it looks nice, it's not exactly usable with some spriters. Not only that, but it makes the eyebrows look too thick and the teeth look square? If I must use anti-aliasing, should I just stick with my first attempt (the one that is by the words "Some Anti-alias")? Otherwise, I think I'll go with Midi's suggestion and not use it.
As for AA2, while I can agree that it looks nice, it's not exactly usable with some spriters. Not only that, but it makes the eyebrows look too thick and the teeth look square? If I must use anti-aliasing, should I just stick with my first attempt (the one that is by the words "Some Anti-alias")? Otherwise, I think I'll go with Midi's suggestion and not use it.