Have you guys tried multiplayer yet? I guess I should debrief it here.
First of all, getting multiplayer to work on this is more of a bitch than it was with any other game in this category, since portfowarding is required. Hamachi didn't work with the native install either, and even after forwarding ports, it still didn't work with Hamachi; the hoster has to give out their public ip address.
So after going through all that tediousness...you finally get on the server with your friend(s), and by default, everyone spawns on their own ship, next to their own planet. You have to add someone to your party (or vice versa) for them to appear on the left on the HUD. If you click their head, you can warp to their ship, and then beam down to their planet.
One thing that bothers me...unlike Terraria, where being in the same party gets you distance markers, instead, you get a TINY, and I mean TINY compass to which direction that player is in, located in that small circle on the bottom left of their HUD box. That small red line that looks like a - ? THAT's the compass! It'll either point left or right; I haven't seen it point any other direction.
As for non-multiplayer findings...
Getting used to the building took a while. I noticed it's Minecraft style Line of Sight building, as I call it. Unlike Terraria where you can build behind walls as long as it's within range, you have to destroy any solids in Starbound that are in your line of sight of building to the position you want.
Crafting pickaxes/axes makes grabbing those materials much faster than the Matter Manipulator, and upgrading the tool requires the previous tool, i.e you have to make a Stone Pickaxe before you can make a Copper Pickaxe. I'm not sure how I feel about it...doesn't seem like a bad idea, but also makes it so even if you have all the other materials for a good pickaxe, you can't craft it without the one from a level down.
I believe we found out that the planets loop. So if you keep going to the right, you should come across your house again.
First of all, getting multiplayer to work on this is more of a bitch than it was with any other game in this category, since portfowarding is required. Hamachi didn't work with the native install either, and even after forwarding ports, it still didn't work with Hamachi; the hoster has to give out their public ip address.
So after going through all that tediousness...you finally get on the server with your friend(s), and by default, everyone spawns on their own ship, next to their own planet. You have to add someone to your party (or vice versa) for them to appear on the left on the HUD. If you click their head, you can warp to their ship, and then beam down to their planet.
One thing that bothers me...unlike Terraria, where being in the same party gets you distance markers, instead, you get a TINY, and I mean TINY compass to which direction that player is in, located in that small circle on the bottom left of their HUD box. That small red line that looks like a - ? THAT's the compass! It'll either point left or right; I haven't seen it point any other direction.
As for non-multiplayer findings...
Getting used to the building took a while. I noticed it's Minecraft style Line of Sight building, as I call it. Unlike Terraria where you can build behind walls as long as it's within range, you have to destroy any solids in Starbound that are in your line of sight of building to the position you want.
Crafting pickaxes/axes makes grabbing those materials much faster than the Matter Manipulator, and upgrading the tool requires the previous tool, i.e you have to make a Stone Pickaxe before you can make a Copper Pickaxe. I'm not sure how I feel about it...doesn't seem like a bad idea, but also makes it so even if you have all the other materials for a good pickaxe, you can't craft it without the one from a level down.
I believe we found out that the planets loop. So if you keep going to the right, you should come across your house again.