12-10-2013, 06:26 AM
Something about the armadillo monster's roll feels a little bit off, maybe if it jumped a bit higher when transitioning into the roll animation, it'd feel a little more energetic?
Oh, also, it would help if while it's jumping, it moves forward a bit, leading into the roll.
Oh, also, it would help if while it's jumping, it moves forward a bit, leading into the roll.