12-10-2013, 10:47 AM
(This post was last modified: 12-10-2013, 10:48 AM by Sketchasaurus.)
A common thing that I see happening when people make sprites is that they tend to use a whole bunch of colors that don't really read. (I make this mistake all the time, too, I'm still working on it)
There are a bunch of colors in the Shacklebolt sprite that can totally be cut out to optimize the color palette.
Here I cut down the palette from 22 colors to 14 (13+transparency) and brightened up one of the colors. I also moved a small bit of pixels around, but not very many.
![[Image: qz5n.png]](http://img28.imageshack.us/img28/1601/qz5n.png)
There are still a lot of things that I would tweak/add, one of which is a neck, or at least move the head forward a little bit. It'd also be more visually interesting if it were standing in a more dynamic pose, but that's entirely up to you.
There are a bunch of colors in the Shacklebolt sprite that can totally be cut out to optimize the color palette.
Here I cut down the palette from 22 colors to 14 (13+transparency) and brightened up one of the colors. I also moved a small bit of pixels around, but not very many.
![[Image: qz5n.png]](http://img28.imageshack.us/img28/1601/qz5n.png)
There are still a lot of things that I would tweak/add, one of which is a neck, or at least move the head forward a little bit. It'd also be more visually interesting if it were standing in a more dynamic pose, but that's entirely up to you.