06-01-2008, 10:52 AM
The main thing is to fix the camera/collision detection/controls which are getting worser each game (fully aware that even Sonic 2 and 3/K had their fair share of problems) plus Sonic doesn't need that booster for every loop that he goes through in the 3D games, one or two is fine but every one?
Some personal things:
What happened to the Green Hills/Chemical Plants/Scrap Brains and all the memorable levels from the classics? Okay so Green Hill went around the block a few times but there are many zones that need reviving or based on instead of Santorini zone in Unleashed.
Better level design. I must admit, even though Rush and Rush Adventure were the closest feel to the classics and indeed the only modern Sonic games that I own past Heroes - the main problem was the level design with bottomless pits everywhere and a similar pattern to every level.
Dr. Robotnik being the boss again - not only that but being the final boss. The boss taking over Robotnik was fine in SA because it was unique but now it is the same over and over again.
Cut the cast - way down. Sonic, Tails, Knuckles and Robotnik is all - maybe Amy for a quick ending scene or something. The main problem with most games are the useless characters being in every game (Cream, Marine and even Shadow) and turning it to the Sonic that I don't know/want to know.
A game that respects the classic fans which are now dying like fly sprays (aka classic Sonic design [black eye and all], special stages, Chaos Emeralds not being used as plot device unless it is absolutely needed and minimist story which doesn't need cutscenes) but that is pipe dream.
Some personal things:
What happened to the Green Hills/Chemical Plants/Scrap Brains and all the memorable levels from the classics? Okay so Green Hill went around the block a few times but there are many zones that need reviving or based on instead of Santorini zone in Unleashed.
Better level design. I must admit, even though Rush and Rush Adventure were the closest feel to the classics and indeed the only modern Sonic games that I own past Heroes - the main problem was the level design with bottomless pits everywhere and a similar pattern to every level.
Dr. Robotnik being the boss again - not only that but being the final boss. The boss taking over Robotnik was fine in SA because it was unique but now it is the same over and over again.
Cut the cast - way down. Sonic, Tails, Knuckles and Robotnik is all - maybe Amy for a quick ending scene or something. The main problem with most games are the useless characters being in every game (Cream, Marine and even Shadow) and turning it to the Sonic that I don't know/want to know.
A game that respects the classic fans which are now dying like fly sprays (aka classic Sonic design [black eye and all], special stages, Chaos Emeralds not being used as plot device unless it is absolutely needed and minimist story which doesn't need cutscenes) but that is pipe dream.