12-27-2008, 12:22 PM
(12-27-2008, 12:02 PM)A.J. Nitro Wrote: RTB, I think you ripped Twin Woods wrong. Don't the middle parts of them like come out or something?Eh... Kirby Super Star Ultra has some sort of weird in-game effect for Twin Woods and how it cuts up the background for that attack. If you want, I could add the separate chunks (on second thought, I'd rather not) where to cut up the BG for that effect later on today in a few minutes. It's not like I forgot about it -- I had ripped the faces for Whispy for that attack. (1st line, 5th sprite and onwards. Except for that bit at the end.)
Gimme a break -- I spent about three days (on and off) ripping it (and one of those days was re-ripping a bunch of things)...
...anyway, this is what it says in my Tile Molester's tmspec.xml, and it seems to work.
Code:
<directcolor id="CF00" bpp="15" rmask="001F" gmask="03E0" bmask="7C00">
<description>15bpp BGR (555)</description>
</directcolor>
I think I'm gonna take a break from sprite ripping for a week or so. I've been forgetting a lot of things recently, probably because I'm a bit stressed out. (Actually, it might also do with the fact that I haven't gotten much sleep, either.) Hence the reason why I have to keep updating my spritesheets with things I've missed. Ayayayayaya... *slowly cowers deeper into a box*
(EDIT: Okay, it's updated. Read the note about Twin Woods at the bottom to see why I didn't rip it. The icon will fix itself up on its own, since Photobucket seems to retain older versions of images for a day or two.)