12-27-2008, 04:14 PM
(12-27-2008, 12:13 AM)hwdphg Wrote:(12-26-2008, 04:25 PM)SmithyGCN Wrote:(12-26-2008, 06:44 AM)Ridleymaster Wrote: It makes it easyer for some people and as a spriter you want to provide the most with every sheet so it's less work the person has to but takes more time for the summitter to finnish but they'll end up have a great sheet just like the poke sheets here.
It's called laziness. T_T
All you need to do is use the right click > flip/rotate function. It's that easy. You're just bloating up sheets unnecessarily to make it look like there's more when there really isn't.
Well its just a matter of being more convenient for the person who will use the sprites. Plus, it will complete the sheet more. You might not know that the reverse side might have a small difference, and thats not good and its not unnecessary. And it doesnt make the reciever lazy, not at all :/
BTW, awesome job RBY!! great spritess (:
Maybe I didn't explain myself clearly enough.
Let me reiterate:
Don't get the sprites facing the other way unless they actually look different and I don't mean by that they're facing another direction, I mean that they should at least have even a pixel's difference in their general design. Havng them facing the other way only tends to bulk up a sheet unnecessarily causing the sheet to take up more space on one's hard drive than it needs to like when you include ginormous unfunny comics and big arse logos on the sheet. Just... unnecessary.
Granted, having sprites facing the other way doesn't really bulk it up by a tremendous degree (but it can if the ripper decided to do that for every sprite on the sheet and I've seen it happen too often), but it would help to just not do it.
It is actually laziness on part of the user, not the ripper. (If that's what you thought I meant to begin with).