Well, you're actually getting somewhere, Codestar, but I was actually referring to the colors you used for shading.
When I was trying to create a base palette for the sprites I created, two of the biggest critiques I got were to use more hue shifting and make the colors used in the shading have less saturation. Your adjustments to the overall shading were great, but how about giving those two bits of advice a try?
When I was trying to create a base palette for the sprites I created, two of the biggest critiques I got were to use more hue shifting and make the colors used in the shading have less saturation. Your adjustments to the overall shading were great, but how about giving those two bits of advice a try?