01-13-2014, 07:46 PM
Ohh, new walking style! I think it's a step in the right direction, but something's a little off about it. The anatomy's a little more realistic than SMW's sprites, but you're still using only 4 frames of animation. Seems to me that Mario's legs just part then go back together like a pair of scissors. Try pushing yourself and upping the frames to either 6 (quick, but tricky) or 8 (slower, but easier).This is where I learned to do my 6-8 frame walk cycles: http://manningkrull.com/pixel-art/walking.php Layered animation like in ASEprite is also a boon.