01-19-2014, 11:40 PM
(01-19-2014, 08:53 PM)Gwen Wrote: In terms of simplification, I'd call it a step forward to that.
Now that I thought about it a bit more, tSR game projects don't need simpler sprites. There are plenty of good spriters here, so that's not really an issue. However, there aren't many game programmers that I often see over at the gamedev forum besides Phaze, Kitsu, Ploaj, and Hoeloe. Maybe you guys need to simplify the game, not the art.
I wasn't really here for the big game projects, but it seems like what killed them wasn't on the spriting side, but the (solo) programmer's side. They weren't stepping their game up. This isn't to bash on anyone, it's just what I realized as I read through tFR and the smash bros project.