01-22-2014, 02:04 PM
that is due to 'tile recycling', that way I only have two different head tiles for each animation, and the body uses up 3 different tiles. It relies on optical illusion to create the second step; notice that none of the anims completes the steps (except the up/down animations that have 2 frames for the body).
I could tweak them but that would ruin the tiling. it's not that they are really important though seeing that this isn't a real GB game..
I could tweak them but that would ruin the tiling. it's not that they are really important though seeing that this isn't a real GB game..