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Fire Emblem
#4
(01-30-2014, 10:51 AM)Kitsu Wrote: Another thing is, honestly, simply walking towards the enemy and then swinging is usually reserved for like the lowest of the low classes, those tier zero recruits. If you could change his speedy little shuffle into something a bit more... "cool"?... it might look stronger.

Yeah, I think I was a bit too focused on replicating his Radiant Dawn animation, but the GBA animations are usually a bit more flashy.

(01-30-2014, 10:53 AM)TheShyGuy Wrote: How about adding a startup delay along with ending recoil on the slash and when he repositions the sword?

Thanks, I'll try that.

Your posts made me realise I have about no delay before the blow... Sad
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Messages In This Thread
Fire Emblem - by Paladin - 01-30-2014, 10:23 AM
RE: Fire Emblem - by Kitsu - 01-30-2014, 10:51 AM
RE: Fire Emblem - by Paladin - 01-30-2014, 11:24 AM
RE: Fire Emblem - by TheShyGuy - 01-30-2014, 10:53 AM
RE: Fire Emblem - by Sketchasaurus - 01-30-2014, 03:53 PM
RE: Fire Emblem - by Paladin - 01-31-2014, 10:19 AM
RE: Fire Emblem - by Chris2Balls [:B] - 02-01-2014, 09:27 AM
RE: Fire Emblem - by Paladin - 02-02-2014, 03:13 PM

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