Users browsing this thread: 1 Guest(s)
BRRES-Format: Wrong Textures?
#4
Thanks for the answers. I just noticed, that i was using an outdated version of brres-viewer, but unfortunately, updating didn't help much. The newer version now has the .obj-export function, but Blender doesn't recognize the .obj file, i.e. the scene shows nothing. There's only one model in the file tree and the "export textures" option is checked, but for some reason, brres-viewer only exports the model and two textures out of eight, so i extracted them manually. The .mtl files generated by Noesis or brres-viewer aren't helpful either because they are full of errors and garbage.

@RTB: yes, right now there is probably no other way than fixing it manually, but i have the impression, it's based on guesswork and feels like retexturing the model from scratch. For now, i'm putting this project on hold, as there is no way to preserve the original texturing.
Thanked by:


Messages In This Thread
BRRES-Format: Wrong Textures? - by Maxim - 01-29-2014, 02:26 PM
RE: BRRES-Format: Wrong Textures? - by Garamonde - 01-29-2014, 05:46 PM
RE: BRRES-Format: Wrong Textures? - by Maxim - 01-30-2014, 01:16 PM
RE: BRRES-Format: Wrong Textures? - by Garamonde - 01-30-2014, 02:39 PM

Forum Jump: