02-13-2014, 06:18 PM
(This post was last modified: 02-13-2014, 06:25 PM by TomGuycott.)
Rewatching the trailer again, it seems like the Power meter might fill up reasonably fast, but what isn't clear is whether you have to charge it for every major move he does, nor how much damage it does when it isn't fully charged. Plus its a little bit easier for players to know when you've got a fully charged attack, the flashing red draws attention to the fact.
When he misses hitting the Trainer I think Doc says "You ain't no air fighter, Mac!", which is pretty much outright saying his air game is limited compared to his ground game. Pretty appropriate for a boxer, I think, not a whole lot of aerial combat there.
Actually, I just read the Miiverse post from Sakurai, and it says that when the meter is full his special move becomes a One Hit KO. That is pretty powerful sounding. Wonder if there is a catch to that.
When he misses hitting the Trainer I think Doc says "You ain't no air fighter, Mac!", which is pretty much outright saying his air game is limited compared to his ground game. Pretty appropriate for a boxer, I think, not a whole lot of aerial combat there.
Actually, I just read the Miiverse post from Sakurai, and it says that when the meter is full his special move becomes a One Hit KO. That is pretty powerful sounding. Wonder if there is a catch to that.