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Depictions of Women in Gaming (and other related issues)
#54
I understand Devicho's point but I also believe that all entities in a video game could be considered objects.

For example, if a character was designed to be squashed on sight, he is an object to be stomped.

[Image: NSMBW_Goomba.jpg]

He's a simple thing, designed for a simple purpose. All entities within a video game are created to convey an emotional reaction from the player. Whether it's a deep emotional connection, or a simple reaction. "Stomp it!"

Everything we see in a video game is a stimulus, what that stimulus is depends on the creator. But when you really break things down, these things really are all objects to be judged and reacted to. That's just how I see it. I understand things can get pretty meta fast.

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RE: Depictions of Women in Gaming (and other related issues) - by Koopaul - 02-28-2014, 02:46 AM

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