03-03-2014, 08:30 PM
First, I'm just gonna address the color palette, because I think that's a good place to start.
the shades in the sprite are a bit too close together and it makes it hard to make out certain details on the sprite. I made some tweaks to the colors here:
![[Image: TH7zlcM.png]](http://i.imgur.com/TH7zlcM.png)
Of course, at the end of the day, color choices are up to you. I opted to use more vibrant colors so that the red and green stood out from each other a bit more.
Notice how the shade of green has a slighter blue tint to it? we often call that hue shifting, and it's something that can be seen in nature. a rule of thumb that I often follow is:
if something is in shadow, use cooler colors; if something is in light, use warmer ones.
the shades in the sprite are a bit too close together and it makes it hard to make out certain details on the sprite. I made some tweaks to the colors here:
![[Image: TH7zlcM.png]](http://i.imgur.com/TH7zlcM.png)
Of course, at the end of the day, color choices are up to you. I opted to use more vibrant colors so that the red and green stood out from each other a bit more.
Notice how the shade of green has a slighter blue tint to it? we often call that hue shifting, and it's something that can be seen in nature. a rule of thumb that I often follow is:
if something is in shadow, use cooler colors; if something is in light, use warmer ones.