03-04-2014, 09:44 AM
(03-04-2014, 07:18 AM)Arceus493 Wrote: Got it to work, but any way to extract the sprites from umd/field/bustup.ehp?I looked more into this .ehp format and I managed to make a working QuickBMS script to extract those archives. Here it is: https://mega.co.nz/#!ZhciWDAR!z_ea6R86kn...uFmyfpzLCk
As for the bustup.ehp file, it contains a bunch of .gz files (extractable with WinRAR for example). Each .gz file contains another .ehp file, which contains the actual sprites . Unfortunately those sprites does not seem to show up correctly in Noesis, the game probably uses some modified .gim format.
(03-04-2014, 08:51 AM)Ton Wrote: Nice work! I know FF12 also has some sprites for the Sky Pirate Den. Is it possible to grab those?I'll see what I can do, but I'm afraid that it'll most likely be some very complicated image format that I'll fail to do anything about. Or it could be some common format like TIM2 if we are lucky .