The assets obviously didn't get done, which was primarily my job.
I had a lot of issues getting into a productive mindset, but surprisingly I don't think it was to ambitious for the time restraints we had given what I did get done. Had I used my time more efficiently we might of even made a good looking game, which probably would have impacted the game play a lot.
This is a few hours of work, and many hours of squandering time.
The final project doesn't really represent the experience I initially planned, but I guess we are just getting into this weekly game thing so I can't be to upset about that.
I had a lot of issues getting into a productive mindset, but surprisingly I don't think it was to ambitious for the time restraints we had given what I did get done. Had I used my time more efficiently we might of even made a good looking game, which probably would have impacted the game play a lot.
This is a few hours of work, and many hours of squandering time.
The final project doesn't really represent the experience I initially planned, but I guess we are just getting into this weekly game thing so I can't be to upset about that.