03-31-2014, 05:33 PM
(03-31-2014, 12:59 PM)[MachoBot RoboSavage] Wrote: I mean, it could be a high risk high reward type deal. I was thinking of changing the assist deal just a bit, something like that there is a specific input to summon an assist that drains your Gognio bar, but it's completely random on which one you get.
Might I suggest you model it after Marvel vs Capcom's assist system? You know:
![[Image: 2YDf7QT.png]](http://i.imgur.com/2YDf7QT.png)
![[Image: jHXKjnw.png]](http://i.imgur.com/jHXKjnw.png)
randomly select an assist character from a pool of characters before each match
![[Image: 2ODuw8G.png]](http://i.imgur.com/2ODuw8G.png)
Go into a fight and do an input that's the designated "assist buttons"
and then
![[Image: 0PpeLmQ.png]](http://i.imgur.com/0PpeLmQ.png)
wham
![[Image: 5kMk8mm.png]](http://i.imgur.com/5kMk8mm.png)
bam
![[Image: hcMreIo.png]](http://i.imgur.com/hcMreIo.png)
bibbidy BOP
![[Image: LKNkOMu.png]](http://i.imgur.com/LKNkOMu.png)
Each assist has its' own utility and power, and each has a set number of uses dependent on how powerful they are. For example, if an assist heals you or has screen-filling attack, it's probably gonna have one to three uses (Juggernaut here has 3).
![[Image: 3h558I1.png]](http://i.imgur.com/3h558I1.png)
Where something that does a quick, easily dodgeable attack, like a quick dash across the screen or a small spray of bullets, it'll have a lot more uses available (Jubilee has 8).
Or something like that! MvC also has inputs you can put in to get specific partners, and you can hit a button while it's scrolling the list to try to stop the cursor on a specific one, as well. Obviously tweaks can be made, it's just a pretty neat and simple set up.