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Innovation Versus Formulaic Gameplay
#6
Exactly, when making a sequel you gotta make sure it keeps the very basic idea of the previous game intact. Mario games should always have jumping, coins, power-ups. But you can also do something really strange too.

Like stick a water pack on Mario's back and have it set on a tropical island. Despite these weird ideas, the game still has what it needs to be a Mario game.

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Innovation Versus Formulaic Gameplay - by Koh - 04-01-2014, 07:37 PM
RE: Innovation Versus Formulaic Gameplay - by Koh - 04-01-2014, 08:27 PM
RE: Innovation Versus Formulaic Gameplay - by Koopaul - 04-02-2014, 01:39 AM

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