04-02-2014, 10:10 PM
Thanks for the feedback. I'll fix Pikachu in a bit, but first, an update on my OCs:
Top left is the old version of Shacklebolt with the over-buff neckless body and too many colors. On the upper right, I've reduced the colors, given him a slimmer build, and in the lower right is a test of his fight pose. Just to the left is a red-eyed variant of shadewings, and beside that is his overworld sprite. Lower left is Midi. I've tweaked the color palette so now his fur has a better contrast since it looked too flat before. I might change his jacket a bit later, dunno.
And here's a test of some newer tiles. I made all new trees, and I had an idea: if the sprites are gonna have less shades, I'll give the environment more so the actors stand out better. Obvious P0rtal reference is obvious, but I won't be using that style of portals in my game... maybe.
Top left is the old version of Shacklebolt with the over-buff neckless body and too many colors. On the upper right, I've reduced the colors, given him a slimmer build, and in the lower right is a test of his fight pose. Just to the left is a red-eyed variant of shadewings, and beside that is his overworld sprite. Lower left is Midi. I've tweaked the color palette so now his fur has a better contrast since it looked too flat before. I might change his jacket a bit later, dunno.
And here's a test of some newer tiles. I made all new trees, and I had an idea: if the sprites are gonna have less shades, I'll give the environment more so the actors stand out better. Obvious P0rtal reference is obvious, but I won't be using that style of portals in my game... maybe.