04-12-2014, 09:55 AM
Well, I think any DS sprite will look pretty pixellated. Textures are too, but they don't look that bad.
I think nowadays polys aren't THAT necessary. They are, for animating. But for details you can use bump maps and the such. And there are some other techniques, I think, for rounding surfaces.
But I don't know!
I think nowadays polys aren't THAT necessary. They are, for animating. But for details you can use bump maps and the such. And there are some other techniques, I think, for rounding surfaces.
But I don't know!