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What makes a fighting game?
#6
I wanna make a bigger, more detailed post in this thread more specific to tFR but for the time being I'm just going to post a link (IN BIG OL LETTERS SO PEOPLE CLICK IT) to REQUIRED reading for anyone wanting to play, make or simply understand fighting games:

-->The Educated Gentleperson's Fighting Game Primer<--

Like, if you want a good place to start thinking about tFR's structure, start there.

Oh, and feel free to hit me up for comments and ideas and whatnot! I uh, spend probably way too much time thinking about and playing fighting games (all the while not being very good at them, heheh) so I'm full of suggestions!


Messages In This Thread
What makes a fighting game? - by [robo9] - 04-12-2014, 11:09 PM
RE: What makes a fighting game? - by Level 1 - 04-12-2014, 11:38 PM
RE: What makes a fighting game? - by Paladin - 04-13-2014, 02:22 AM
RE: What makes a fighting game? - by Gors - 04-13-2014, 08:16 AM
RE: What makes a fighting game? - by Kriven - 04-14-2014, 05:01 PM
RE: What makes a fighting game? - by Tellis - 04-15-2014, 01:21 AM
RE: What makes a fighting game? - by Kitsu - 04-15-2014, 05:46 PM

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