04-17-2014, 07:09 AM
(This post was last modified: 04-17-2014, 07:10 AM by Ran Master 27.)
ACTUALLY, Tournament Melee has plenty of clever play style/mechanics, and it's pretty awesome how fast your brain can execute commands in seconds, and react to situations simultaneously.
But yeah, smash isn't JUST a tournament leveled game.
In FACT, Originally, smash was developed as a party game, you get in with your friends, and duke it out.
Items or no items. Hazard stages, or FD.
It's really all in how you play the game. You should never limit a game down to ONE play style, or favor a select crowd when developing games. The ARE such things as casual players.
It's not fun when you or your opponent pummels you in a one sided fight all day.
I used to bring Melee to school all the time, and people in the game room will do free for alls for the lols.
But you know, when people want to square off 1s. Of course we go tournament rules.
But yeah, smash isn't JUST a tournament leveled game.
In FACT, Originally, smash was developed as a party game, you get in with your friends, and duke it out.
Items or no items. Hazard stages, or FD.
It's really all in how you play the game. You should never limit a game down to ONE play style, or favor a select crowd when developing games. The ARE such things as casual players.
It's not fun when you or your opponent pummels you in a one sided fight all day.
I used to bring Melee to school all the time, and people in the game room will do free for alls for the lols.
But you know, when people want to square off 1s. Of course we go tournament rules.