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Magical Tetris Challenge Sprite Ripping
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(04-19-2014, 05:29 AM)Dazz Wrote: I believe there's a graphics plugin for Project 64 that can dump textures as they're loaded. I forget the version, but I believe it's Rice's Video Plugin.
Yep, that would be it! I don't think the version matters, I think most of the versions would have it by default anyway.

Set up Rice's Video Plugin as the graphics plugin for Project64, then make sure the "Hide Advanced Options" is unchecked in the first window that pops up. If it is checked, then uncheck it, save the settings, and re-open it. In the bottom-right corner of the "Texture Filters" tab is an option that says "Dump textures to files". With that checked, everything that's shown in-game will be dumped into .BMP/.PNG files, which will be located in the plugin/texture_dump folder, with the game's internal name attached to it.

Thankfully the sprites for this game don't seem to be broken up into eleventy-billion pieces like a bunch of other N64 sprite-based games I've looked through (there's 64x64 chunks for mostly everything), so it should be fairly easy to find what you're looking for!


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RE: Magical Tetris Challenge Sprite Ripping - by Random Talking Bush - 04-19-2014, 05:54 AM

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