04-22-2014, 06:39 AM
(This post was last modified: 04-22-2014, 06:39 AM by TheNathanNS.)
They were all unique.
Got Colossus done, however, I do not know why, but there are gridmarks over the world, both Hurricos and Colossus, it's possible the engine Spyro 2 was on hid the gridmakrs, or maybe I used the wrong model, as every world has a ".F .L .M .MW and a .S" obj, however I know that some of them are LOD models, which when I apply the texture, really messes it up.
Anyway, here's some screens of Colossus in both SpyroWorldViewer and 3DS Max.
3DS Max:
http://s2.postimg.org/61nivhbm1/colossus_in_3ds_max.jpg
http://s2.postimg.org/hs1gcv4eh/colossus...s_max2.jpg
SpyroWorld:
http://s2.postimg.org/o70h9jb48/s2_1_022_n_T_1.jpg
http://s2.postimg.org/dlglxj4so/s2_1_022_n_T_2.jpg
Got Colossus done, however, I do not know why, but there are gridmarks over the world, both Hurricos and Colossus, it's possible the engine Spyro 2 was on hid the gridmakrs, or maybe I used the wrong model, as every world has a ".F .L .M .MW and a .S" obj, however I know that some of them are LOD models, which when I apply the texture, really messes it up.
Anyway, here's some screens of Colossus in both SpyroWorldViewer and 3DS Max.
3DS Max:
http://s2.postimg.org/61nivhbm1/colossus_in_3ds_max.jpg
http://s2.postimg.org/hs1gcv4eh/colossus...s_max2.jpg
SpyroWorld:
http://s2.postimg.org/o70h9jb48/s2_1_022_n_T_1.jpg
http://s2.postimg.org/dlglxj4so/s2_1_022_n_T_2.jpg