(04-25-2014, 12:59 PM)Lexou Duck Wrote: i meant paul robertson as in what he did in the scott pilgrim gameaww man, when you post that
cause as the thread titles says, "beat em up sprites"
its easily recognisable
here's an example
now i see it
it's the same thing just with tinier eyes, augh
also to OP, little extra:
Besides working on the clothing choices, I'd also suggest drawing out more fluid animations for the characters as well. Like, the character in the middle (the guy who's probably gonna beat some people up) is in like Generic Punch Guys Pose #1234. Try drawing up a more vivid, exotic skeleton frame on paper; translate that into your pixeling program of choice; go nuts recreating the pose. For what I mean, look at the different characters in Street Fighter. They all don't stand and pose like Ryu. KOF might be an even better example. Not a single character, apart from the 4 copies of Kyo, look even remotely the same.
"b-but Kosheh it's because they have different fighting styl---"
BUT THEIR BODY LANGUAGE IS
BIG
I know the advice is really generalized ): but halfway while you're doodling you'll figure out what i mean.