So far so good. I'll fix the fudgy ground collision later (mostly belting out the framework). After Ocks runs off, I show the way I'm loading the graphics in. Basically I'm programmatically mirroring the images to cut down on graphics loads so that when full characters are loaded in, it's not wasting space.
Only thing is that means that the shading wouldn't be right - but has anyone even been doing that where they made separate left/right sets of their animations? I didn't see any of those, just a design question is all.
Edit: Fuck, that gif maker is gorgeous to work with.
Only thing is that means that the shading wouldn't be right - but has anyone even been doing that where they made separate left/right sets of their animations? I didn't see any of those, just a design question is all.
Edit: Fuck, that gif maker is gorgeous to work with.