04-27-2014, 07:55 AM
In my personal opinion, I really like all of Rare's games equally. It's hard for me to decide favorites because each one provides me with something good (although I'm more positively biased about the first two Banjo-Kazooie games since I ended up playing them the most). Even though Rare had some generic beginnings when serving under the infamous LJN and ended up going belly up once Microsoft got their clutches on them, Drshnaps is right when they innovated gaming ever since their Ultimate Play the Game days. One of Rare's best qualities is taking something that already existed and innovating it with fresh ideas and new concepts. It was even true in their Microsoft days when they continued to make strange IPs that you wouldn't expect from them, such as Ghoulies, Viva PiƱata, and Nuts & Bolts. I'm not saying this as a bad thing because they usually do well once they try a new idea that works in their favor. Heck, when they got the idea to use pre-rendered graphics for their Killer Instinct game (a graphic design choice that was unheard of in that day and age), Nintendo saw the potential in that and started a partnership that made Rare as famous as it was.