Right, but most characters are created for that purpose.
Donkey Kong wasn't. They took a character with pre-established attributes for being large and strong and squashed them into a more traditional mode. Then they created Chunky Kong to fill the niche that DK's natural abilities would have occupied had he been treated less generically. Instead of embracing what makes DK special and unique, they made him "The Protagonist."
As opposed to the Wario Land franchise, for example, which acknowledged that Wario was a brute and gave him a playstyle and obstacles that reflected it.
Donkey Kong wasn't. They took a character with pre-established attributes for being large and strong and squashed them into a more traditional mode. Then they created Chunky Kong to fill the niche that DK's natural abilities would have occupied had he been treated less generically. Instead of embracing what makes DK special and unique, they made him "The Protagonist."
As opposed to the Wario Land franchise, for example, which acknowledged that Wario was a brute and gave him a playstyle and obstacles that reflected it.