04-27-2014, 08:23 PM
Well one thing about that game which made the entire situation worse was, power served no actual function during normal gameplay. All Chunky's status as the "power character" really meant was that he gained specific power-themed abilities (lifting boulders, breaking walls) that were only actually useful in specific places in the game to unlock specific paths or mini-game barrels. His strength did not actually help him during normal gameplay, however, because every enemy takes the same amount of damage regardless of who is attacking them, and they also deal out the same amount of damage to every kong. And since his trade in for being the power character was poorer speed and jump, this left Chunky at an all-around disadvantage, since his only characteristic that should have been a plus was functionally useless.
In fact as far as normal gameplay goes, the only ones that had actual advantages were Lanky and Tiny; the former because of his ability to go up steep walls and an attack with longer reach than anyone else, and the latter because she could jump and hover further than anyone else.
In fact as far as normal gameplay goes, the only ones that had actual advantages were Lanky and Tiny; the former because of his ability to go up steep walls and an attack with longer reach than anyone else, and the latter because she could jump and hover further than anyone else.