04-30-2014, 05:02 PM
I was thinking of making up for that with some extra mobility and jumping. Also, not all of his attacks are short-ranged, such as his Down Kick (which in testing is almost overpowered the way I currently have it set up).
I'm open to extending his range just a bit though, probably with some claw effects for his attacks to just increase the general range of it.
I'm open to extending his range just a bit though, probably with some claw effects for his attacks to just increase the general range of it.