I found these commands in the GM:S help file, obsolete functions section.
So, sadly GM:S as-is can't deal with that. The option you have is to either find a dll that lets you do so, or write one of your own. Of course, that DLL has to let you pass your own arguments so that you don't need to do, like, some weird workaround to be able to select fighters and stages and anything else (?).
Salut!
EDIT: I fucking hate emoticons!
Quote:execute_program Executes program "prog" with arguments "arg". "wait" indicates whether to wait for finishing.
execute_shell Executes the program (or file) in the shell.
So, sadly GM:S as-is can't deal with that. The option you have is to either find a dll that lets you do so, or write one of your own. Of course, that DLL has to let you pass your own arguments so that you don't need to do, like, some weird workaround to be able to select fighters and stages and anything else (?).
Salut!
EDIT: I fucking hate emoticons!