05-03-2014, 02:59 PM
(This post was last modified: 05-03-2014, 03:47 PM by NICKtendo DS.)
Purrgress
![[Image: Yrw6Lt6.gif]](http://i.imgur.com/Yrw6Lt6.gif)
![[Image: hjGJkQa.gif]](http://i.imgur.com/hjGJkQa.gif)
![[Image: gjD91J7.gif]](http://i.imgur.com/gjD91J7.gif)
Extended the range of Neko's kicks. The chain is: Back Kick > Kick 1 > Kick 2. You can start with Back Kick for a 3-Hit combo, or Kick 1 for a 2-hit. (I tested the animation and decided it no longer chains into Forward Kick (Roll Attack))
Explainings de Punches: His punches (a.k.a. scratches) compensate for their short range by having quick execution. His spinning attack (Jump Punch/Third Punch) is similar to Mewtwo's electric Air Neutral-A attack in Melee in the sense that it covers him for the most part. Attacking him would result in taking damage, unless you use projectiles.
![[Image: Yrw6Lt6.gif]](http://i.imgur.com/Yrw6Lt6.gif)
![[Image: hjGJkQa.gif]](http://i.imgur.com/hjGJkQa.gif)
![[Image: gjD91J7.gif]](http://i.imgur.com/gjD91J7.gif)
Extended the range of Neko's kicks. The chain is: Back Kick > Kick 1 > Kick 2. You can start with Back Kick for a 3-Hit combo, or Kick 1 for a 2-hit. (I tested the animation and decided it no longer chains into Forward Kick (Roll Attack))
Explainings de Punches: His punches (a.k.a. scratches) compensate for their short range by having quick execution. His spinning attack (Jump Punch/Third Punch) is similar to Mewtwo's electric Air Neutral-A attack in Melee in the sense that it covers him for the most part. Attacking him would result in taking damage, unless you use projectiles.