I forgot to mention something the other day after playing the demo - this game is in dire need of hitsparks.
Typically in fighting games, there's hitsparks for:
- blocked attacks (looks very light)
- light attacks
- medium attacks
- heavy attacks
- very heavy attacks (that inflict knockdown)
Typically they're 3 or 4 frames each, and given that we could probably get away with missing at least one of those sets (of course keeping block and knockdown ones) sooooooooo
I was gonna ask tom-guy - does FM2K have like, "default" hitsparks that could be used for the time being?
Typically in fighting games, there's hitsparks for:
- blocked attacks (looks very light)
- light attacks
- medium attacks
- heavy attacks
- very heavy attacks (that inflict knockdown)
Typically they're 3 or 4 frames each, and given that we could probably get away with missing at least one of those sets (of course keeping block and knockdown ones) sooooooooo
I was gonna ask tom-guy - does FM2K have like, "default" hitsparks that could be used for the time being?