Ok, then it's just up to Mit now. I told him already, I'm just waiting for a reply.
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Ok, he's fine with it. I'll give it to you sometime during the week. I gotta clean things up and document the code for others/you. I might also add an alternative simpler animation system. The one that's used is overkill + the tool I made for it isn't all to friendly (it was meant for RidgeTroopa and Phaze initially). I may try to simplify the new system down to a normal frame-based animation system. Don't worry, I'll give you the original code first and maybe add in the alternative system afterwards if you want.
_____
Some concepts you might wanna get familiar with while I ready things.
-Matrices (concept wise)
-->Parent-Child relationships
-Entity-Component system (concept-wise)
---> The idea of representing the same object different ways (it will more sense when you see the code)
-Lua (it's easy to get the hang of)
-The way Actions/Subactions work (you can find out from skimming this thread.)
Uhh If I think of any more, I'll edit this or make a new post.
_______
If you have any questions, just ask.
____
Ok, he's fine with it. I'll give it to you sometime during the week. I gotta clean things up and document the code for others/you. I might also add an alternative simpler animation system. The one that's used is overkill + the tool I made for it isn't all to friendly (it was meant for RidgeTroopa and Phaze initially). I may try to simplify the new system down to a normal frame-based animation system. Don't worry, I'll give you the original code first and maybe add in the alternative system afterwards if you want.
_____
Some concepts you might wanna get familiar with while I ready things.
-Matrices (concept wise)
-->Parent-Child relationships
-Entity-Component system (concept-wise)
---> The idea of representing the same object different ways (it will more sense when you see the code)
-Lua (it's easy to get the hang of)
-The way Actions/Subactions work (you can find out from skimming this thread.)
Uhh If I think of any more, I'll edit this or make a new post.
_______
If you have any questions, just ask.