Quote:the reason everyones trying to show you a 'right' way to do it would be because
you said you're trying to copy a style... right? the thing you're doing right now doesn't. and even then, i still think a large issue (pallete count aside) is that the shading is very hard to see at a 1x soom. it might just be monitor making it look that way, it might be yours making it look fine i'm not sure.
I sorta am, sorta not. there's some things i don't like about that style that i'm not copyin'. and i'm gonna be workin' on making it clearer. i thought i was supposed to lean in and squint for 1x zoom sprites! XD you're definitely right about being able to see the difference at 1x zoom.
Quote:you were linked a resource that explains hueshifting in detail twice (three times now!) in this thread you standby not knowing..? i even gave a basic example: the hue shifts slightly as the palette gets darker to create contrast between the shades instead of just being marginally darker
...i'm supposed to be suddenly pro at hue and such in a few hours, when i'm having to sleep and go to work..? wow..i haven't worked on the sprite since yesterday.
anyway, if you're quite done, i will be taking advice from those that do do spriting, who also understand where i'm coming from, like CBL. Thank you, come again! = )