that's what i thought; i asked a couple times if you guys take in consideration of it being in use in a game (such as snes and such, not things like handhelds) or not. thanks for clearing that up
(05-08-2014, 02:44 PM)E-Man Wrote: Sprites with many shades typically look better from a close up view, but here on this web site, we are more interested in seeing sprites that look good at 100% scale. If you view sprites like that, the ones with limited palettes actually look better, while the ones with lots of colors sometimes look blurry and confusing.
If you can make it work, go ahead. Otherwise, it is better to cut back on the colors and just use shades with good contrast.