05-08-2014, 05:30 PM
What I don't understand is why you need to worry about what they look like zoomed in if they're going to be used in a game. Most games use sprites at x1 zoom, so that's proooobably the ratio that you should be worrying about how they look... Of course it's going to look different zoomed in. But that shouldn't matter at all because you're trying to make it look better zoomed out, right? The point of what we're all saying here is so that you can tell what's going on in the sprite without needing to zoom in. For example, in those sprites Vipershark posted, you can see the details, thus rendering the need to zoom in completely pointless. If you're insistent on shading them based on how they look zoomed in, th-then uh, might consider re-thinking that?