05-08-2014, 05:52 PM
I never intended on getting involved, but I've been coaxed off the sidelines. I am the friend, I am the one who did the sprite work you criticized.
In any normal case, I would have laughed off what you said and gone back to work. But this is a special case. For months, I have been helping Zye to become the best spriter he can be, and he was getting there until he linked me to this thread. I've been helping him to understand the advices given, and telling him when to use them and when to skirt them. Such as with 'pillow shading'. You all seem to treat it as a negative thing, here. I could be wrong, but pillow shading has its uses, and have have very positive results.
Allow me to clear something up, before I go any further. I've had to learn everything I know on my own. I have never had help, and there were no college courses to take on the subject. So everything you see in my sprite work has come from 11 or more years of figuring it out for myself.
With that out of the way, I can continue. Limited by what I was able to figure out by studying sprites, I can see no way of improving the clarity of my own sprite without brightening him, or wrecking his color scheme. And I have heavy doubts that you can, either.
I'm not going to go into why I'm rather liberal on the number of colors and shades I use, just because this would end up being a rather large TL;DR, however, I would like to challenge you to edit my sprite the same way you did with Zye's Jason, without brightening him, as he is meant to be a near-black, sapphire color, and without dulling him down. He is meant to be very vibrant. I did the best I could with what I've learned. There's no way to hue shift him, as he is far too dark in color for that, and much like Zye, I'm not willing to budge more than a few degrees on his brightness level.
This is NOT my way of being snarky, and it's not an attempt to seem smart or superior. I honestly hope that you can, though I doubt it, so that I can analyze the method and help Zye better understand what you've been trying to tell him.
As it stands, I believe that you cannot fix my sprite work without ruining it. Prove me wrong. I would love to be wrong.
This is can be considered on topic, as I wish to improve myself, and through self improvement, I can better help Zye improve his sprite work.
In any normal case, I would have laughed off what you said and gone back to work. But this is a special case. For months, I have been helping Zye to become the best spriter he can be, and he was getting there until he linked me to this thread. I've been helping him to understand the advices given, and telling him when to use them and when to skirt them. Such as with 'pillow shading'. You all seem to treat it as a negative thing, here. I could be wrong, but pillow shading has its uses, and have have very positive results.
Allow me to clear something up, before I go any further. I've had to learn everything I know on my own. I have never had help, and there were no college courses to take on the subject. So everything you see in my sprite work has come from 11 or more years of figuring it out for myself.
With that out of the way, I can continue. Limited by what I was able to figure out by studying sprites, I can see no way of improving the clarity of my own sprite without brightening him, or wrecking his color scheme. And I have heavy doubts that you can, either.
I'm not going to go into why I'm rather liberal on the number of colors and shades I use, just because this would end up being a rather large TL;DR, however, I would like to challenge you to edit my sprite the same way you did with Zye's Jason, without brightening him, as he is meant to be a near-black, sapphire color, and without dulling him down. He is meant to be very vibrant. I did the best I could with what I've learned. There's no way to hue shift him, as he is far too dark in color for that, and much like Zye, I'm not willing to budge more than a few degrees on his brightness level.
This is NOT my way of being snarky, and it's not an attempt to seem smart or superior. I honestly hope that you can, though I doubt it, so that I can analyze the method and help Zye better understand what you've been trying to tell him.
As it stands, I believe that you cannot fix my sprite work without ruining it. Prove me wrong. I would love to be wrong.
This is can be considered on topic, as I wish to improve myself, and through self improvement, I can better help Zye improve his sprite work.