05-08-2014, 06:17 PM
Yeah, a collectible game does have some serious balance issues with player funds and item distribution unique to the genre (in that, not all features/elements are equally available to all players).
But in this case (a Custom Robo thing anyways), the draw is about the awesome feeling of seeing a thing you put together with your own hands doing cool things that are currently not possible with irl technologies lol
with Nintendo Figurine Platform, there's the part that many nintendo players enjoy collecting nintendo paraphernalia as it is and haven't really had too much chance to do such until somewhat recently.
as for monetization, with the NFP, since the toys are apparently going to work with multiple separate games, a standard buy-once model may still work (though it'd be nice if the individual games are at least a little less expensive).
However, I think for Infinity and Skylanders, the game should probably be F2P.
Personally I think the best sort of set up for something like this would be to make the base game(s) as cheap as possible so the entry cost is as low as possible. Also to make digital versions of figurines available for cheaper prices as well as tradeable between players (though both of these could make it hard to convince retailers on?)
oh no I textwalled again
But in this case (a Custom Robo thing anyways), the draw is about the awesome feeling of seeing a thing you put together with your own hands doing cool things that are currently not possible with irl technologies lol
with Nintendo Figurine Platform, there's the part that many nintendo players enjoy collecting nintendo paraphernalia as it is and haven't really had too much chance to do such until somewhat recently.
as for monetization, with the NFP, since the toys are apparently going to work with multiple separate games, a standard buy-once model may still work (though it'd be nice if the individual games are at least a little less expensive).
However, I think for Infinity and Skylanders, the game should probably be F2P.
Personally I think the best sort of set up for something like this would be to make the base game(s) as cheap as possible so the entry cost is as low as possible. Also to make digital versions of figurines available for cheaper prices as well as tradeable between players (though both of these could make it hard to convince retailers on?)
oh no I textwalled again