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Extracting Models from SMITE
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It's pretty easy to get 'em. Use UE Viewer to preview the models you want to extract -- use Page Up/Down to cycle through the textures and models, then press CTRL+X on the things you want to export, and it'll export them to .psk (for the models) or .tga (for the textures). Then you just need to either use a program that imports .psk files directly, or use Noesis to convert it to a model your program can import.

Alternatively, to extract the models you can paste this into a text file, save it and rename its extension from .txt to .bat and run it, and it will automatically extract everything in the folder with Umodel.exe in it:
Code:
for /f %%a IN ('dir /b *.u*') do umodel.exe -export -all %%a
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Messages In This Thread
Extracting Models from SMITE - by miru - 05-10-2014, 07:23 PM
RE: Extracting Models from SMITE - by Random Talking Bush - 05-10-2014, 07:41 PM
RE: Extracting Models from SMITE - by miru - 05-10-2014, 09:24 PM

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