05-11-2014, 10:49 AM
If you're gonna make small sprites big, my advice is to not enlarge a sprite and draw right on it; you'll end up making it look like you just used a scaling filter o it, and those usually look ugly. What I would do is get on Paint.NET, add a new layer above the sprite, and copy the color palette onto the above layer where you'll be working by taking color samples from the sprite.
Enlarge the sprite on the lower layer using "nearest neighbor" scaling (found in the resize window) to prevent blurring it, and on the main toolbar, make sure anti aliasing is off. Copy your palette to the clip board just in case, and then go into the brightness/contrast box and brighten the sprite just enough that it's washed out, but little enough that you can still make out shapes. If the palette you made was affected too, repaste the palette.
Check again to make absolutely sure you turned off Anti Aliasing so your sprite won't be blurry and end up with a thousand colors. Using the pencil tool, draw over the sprite from scratch, using the original sprite as a guide, but also your imagination to fill in details. It will take longer, but the end result will look fantastic.
Lemme know if you have any questions about Paint.NET. I believe the same technique can be done in Graphics Gale, but I haven't used that in a while.
Enlarge the sprite on the lower layer using "nearest neighbor" scaling (found in the resize window) to prevent blurring it, and on the main toolbar, make sure anti aliasing is off. Copy your palette to the clip board just in case, and then go into the brightness/contrast box and brighten the sprite just enough that it's washed out, but little enough that you can still make out shapes. If the palette you made was affected too, repaste the palette.
Check again to make absolutely sure you turned off Anti Aliasing so your sprite won't be blurry and end up with a thousand colors. Using the pencil tool, draw over the sprite from scratch, using the original sprite as a guide, but also your imagination to fill in details. It will take longer, but the end result will look fantastic.
Lemme know if you have any questions about Paint.NET. I believe the same technique can be done in Graphics Gale, but I haven't used that in a while.