05-13-2014, 05:07 PM
Does anyone know how to rip models from these games?
I've taken a look at the files for all of these games, and doing Google searches on how to rip their filetypes brings up nothing.
For those wondering what filetype each game uses:
- Madworld (Wii)
- Pikmin (GCN)
- Both Sonic & All-Stars Racing games (PC)
- Tiny Brains (PC)
- Whacked! (Xbox)
I've taken a look at the files for all of these games, and doing Google searches on how to rip their filetypes brings up nothing.
For those wondering what filetype each game uses:
- Madworld uses .dat files just like other Platinum games, although Noesis can't open the files. (I'm guessing this game uses a different decryption method than the games from Bayonetta onwards?)
- Pikmin uses .mod files.
- The Sonic & All-Stars Racing series uses .m00 and .m01 packages.
- Tiny Brains uses .upk files, which are Unreal Engine files, but every time I try to run these files through Umodel, it always encounters errors.
- Whacked! uses .str and .pak packages.