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THE FIGHTERS RESOURCE - Official Thread
I hate to be a downer but someone needs to be a voice of reason here... The project is terribly cluttered as of now. :/

The idea for new characters to be added freely so that members outside of TSR's "circle of oldies" was a good idea, but at one point it got out of hand and now we have everyone and their mom joining in. Which isn't bad in itself, it's just that seemingly no limit has been set on characters and as I said, things have gotten horribly cluttered as a result.

Even if people meet the "project requirements", it doesn't necessarily mean they are relevant enough to the community to warrant being added, no offense to anyone here. Of course I am not trying to be discouraging to new members who just want in one the fun -- they are certainly free to try spriting themselves a character sheet/assist, but we can't let the addition of everyone's new character get in the way of the completion of the main game. It just needs to be established how many are going to be in the base game, and the rest can be added in later when the project is in a stable state. Simply put, not everyone should expect their characters to get added right now.

Aside from just characters though, it doesn't seem like it's been decided just how many assets will be needed for the game. At first we just had the characters with (mostly) basic fighting movesets, backgrounds, character assists and smaller character portraits. But now we have extra status effects, 50 more characters, and most recently these unnecessarily large character select screen portraits (which I should mention that while they look nice, will prove to be extremely difficult for a lot of the learning spriters to try and make -- and it's not fair for one or two people to have to make most of them). It just feels like we're setting our goals WAY too high. We need to be more realistic if we want to see this finished. Wait until the game makes enough actual development progress before trying to cram in all this extra stuff.

Additionally, since Gorsal stepped down, I feel like TFR needs a new project organizer to make sure things don't get out of hand like this. I know that TomGuycott is working hard to make sure the game maintains steady progress, but aside from that we need to set some boundaries here, some minimum goals. Otherwise this project will get overwhelming (especially for the programmer(s)) and it won't ever get finished.

I propose that we lock this thread and create two new ones -- one for character sprites/critique, and the other would be the main thread where discussion and ideas about the game can be passed along, as well as keeping all the game's current assets together neatly. This way we won't have this clusterfuck that makes it extremely difficult to keep track of things, and can effectively plan things out.

So what do you guys say? Let's work together to make TFR's development efficient and fun again!
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Messages In This Thread
THE FIGHTERS RESOURCE - Official Thread - by Gors - 06-02-2012, 11:24 AM
i noticed, Crappy, i noticed - by Tellis - 06-07-2012, 08:33 PM
RE: i noticed, Crappy, i noticed - by Baegal - 06-07-2012, 08:37 PM
RE: THE FIGHTERS RESOURCE - Official Thread - by Garamonde - 05-25-2014, 05:55 PM

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