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TheMario360 (Playable character) (?)
#7
I don't know about the motion blur, but I don't think a punch like that would do a whole lot of damage. Even if it's a weak punch, you should have the character's spine move forward to prevent the character from looking stiff. It's part of a drawing/animation technique called the line of action that has been used since the day of cartoons from the 1930's and way before that.

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(02-27-2014, 07:31 PM)Gors Wrote: DO NOT BE AFRAID TO SUCK. DO NOT BE AFRAID TO SHOW YOUR SUCKY ART. I think this needs to go noticed to everyone, because sucking is not failing. Sucking is part of the fun of learning and if you don't suck, then you won't own at pixelart

it's ok to suck, sucking is not bad, just try and aim to always do your best!
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RE: TheMario360 (Playable character) (?) - by E-Man - 05-27-2014, 06:33 AM

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