05-27-2014, 04:36 PM
The target test would still be on a 2D field. The problem with the fighter maker is that there are limitations to certain things, including the plane on which the fighters are fighting. I can't even adjust the Y value of the main fighting plane. So for now in my version of the game it is pretty much out of the question. That kind of fighting style is better suited for a from-scratch version, and even then it completely changes the functionality and effectiveness of certain moves, such as Ocks' statue move which emerges out of the ground.