05-28-2014, 08:55 PM
(This post was last modified: 05-28-2014, 08:57 PM by Sketchasaurus.)
Ahaha, nice! I can imagine Kamekannon behaving like Bowser during his boss battle in SMB3 like that.
I like how you've interpreted the NES sprite, it's also cool how massive you've made 'im, too! I'm interested to see how you interpret and animate these fellas.
Here's a bit of artwork for additional references.
I also agree with Koopaul, the details of the backgrounds kind of interfere with the readability of the character sprites. I would consider maybe using flat colors or 2-shades for backgrounds. and a little bit more of a light blue tint to the far trees will also give it a more roomy/atmospheric feel and really add depth to the 2D world.
I like how you've interpreted the NES sprite, it's also cool how massive you've made 'im, too! I'm interested to see how you interpret and animate these fellas.
Here's a bit of artwork for additional references.
I also agree with Koopaul, the details of the backgrounds kind of interfere with the readability of the character sprites. I would consider maybe using flat colors or 2-shades for backgrounds. and a little bit more of a light blue tint to the far trees will also give it a more roomy/atmospheric feel and really add depth to the 2D world.