06-09-2014, 10:31 AM
Regarding this sprite, could you have it move the whole body besides the hand and eyes? Look at idle poses in other fighting video games for more inspiration. Also, the rate at how he is blinking and how his hand seems to uncontrollably rotate seem unnatural. Try better spacing out the former and completely revising the latter.
While I'm not familiar with how backwards walks work, the action here is a little unnatural. How about changing the arms to express more clarity and better anatomy? Also, his back is rather stiff, so try bending that back a bit.
This animation seems incomplete. Try adding a few more frames and some smears to make the animation look less jerky. Also, from the way he is standing, unless you have the character lean forward a bit, it looks like he's going to fall over backwards.