Looks cool!
Although I'm not sure how much you need the motion blur for the back walk.
Have you considered making it less of a smoothly moving motion, and more of a buildup?
It could be frame 1+2 are buildup, 3 is a blur/jump back, and 4 is recoil, almost like an attack animation (in that it's a repetitive effort--does that make sense?)
Kind of like a snake pushing back
okay this is hard to explain, sorry![Very Sad Very Sad](https://www.vg-resource.com/images/custom_smilies/very-sad.gif)
basically, I think it would serve the character better to have a motion more like a snake scooting back as a jut that repeats rather than that tail spin
Keep it up!
Although I'm not sure how much you need the motion blur for the back walk.
Have you considered making it less of a smoothly moving motion, and more of a buildup?
It could be frame 1+2 are buildup, 3 is a blur/jump back, and 4 is recoil, almost like an attack animation (in that it's a repetitive effort--does that make sense?)
Kind of like a snake pushing back
okay this is hard to explain, sorry
![Very Sad Very Sad](https://www.vg-resource.com/images/custom_smilies/very-sad.gif)
basically, I think it would serve the character better to have a motion more like a snake scooting back as a jut that repeats rather than that tail spin
Keep it up!